![]() ![]() The later (240p capable) version of the TurboGrafx-16 emulator uses LZ77 compression for its roms. We will replace these files with Blazing Lazers in the next steps. In the 00000005_app_OUT folder delete the files LZ77N43800PL.BIN, LZ77_html.arc, savedata.tpl and TITLE.TXT. Delete 00000000.app (the banner file) and 00000005.app (the emulator, settings and rom) from it. Now use Tools > Unpack U8 Archive to unpack the 00000005.app file you just extracted.Ĭreate a new folder and copy the contents of Bomberman '94 including the 00000005_app_OUT folder into it. Right click on Bomberman '94 and select Extract To Folder. Before installing wad files on your Wii you should check if they work in the Dolphin emulator on PC.įor this tutorial I will use the NTSC-U version of Bomberman '94 as a donor for the 240p emulator version and Blazing Lazers as an example of a 480i game. Warning: I highly recommend using BootMii on your Wii to prevent a soft brick from a broken wad file. ShowMiiWads v1.4 (requires common-key.bin) OR ShowMiiWads mod 1.0 (v1.5) which doesn't require common-key.bin (optional) Triiforce to force 240p 60Hz RGB output wad versions of a 480i and a 240p TurboGrafx-16 VC game A Wii with Homebrew Channel + an SD card This guide may look long and complicated, but it's mostly just copying files around. However since some of the later releases run in 240p we can take their emulator version and convert the older 480i releases to output in 240p. This is not the case for many TurboGrafx-16 titles, which only run in 480i with an added blur filter. Tutorial: Convert a 480i TurboGrafx-16 VC title to 240pīackground: Most VC titles on the Wii can be played in 240p. ![]()
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